Keys - Skins - Cards
Crafting Skills make items from other ingredient items (herbs, bars, meats, etc.) Blizzard calls these "Production professions". Most folks in game call them crafting or building. Most of the items produced will be directly useful, but some will be ingredients for further crafting. The products can be sold in the auction house, unless binding on pickup prevents it. Level 1 to 225 Requirement : Character level 40 + 150 Gold. Level 225 to 300 Requirement : Character level 60 + 300 Gold. Level 300 to 375 Requirement : Character level 70 + 1000 Gold. Level 375 to 450 Requirement : Character level 80 + 4000 Gold. Level 1 to 450 Requirement : Character level 80 + 5500 Gold. Note: Balance unused gold will be retained within your character's inventory.
Gathering Skills gather or harvest items from resources throughout the game world to supply ingredient materials ('mats') for crafting professions. Occasionally these harvested items will be directly useful. The gathered materials can be sold in the auction house, unless binding on pickup prevents it. Requirement Level 1 to 225 : Character must be above level 40. Requirement Level 225 to 300 : Character must be above level 55. Requirement Level 300 to 375 : Character must be above level 65. Requirement Level 375 to 450 : Character must be above level 75. Requirement Level 1 to 450 : Character must be above level 75.
Cooking Food is used in the game to heal players out of combat, so they can get back to fighting as quickly as possible. If you're a player that relies on food, such as a non-healing player or a player that solos, food should become very important to you. Fishing Along with the requisite marine life such as fish, eels, and squid, you also might haul up some odds and ends from time to time - including even valuable items, some of which may only be caught by fishing. First Aid The benefit of this skill is the ability to heal yourself (and others) using items created from ingredients you are finding anyway while you are killing monsters. Requirement Level 1 to 225 : Character must be above level 40. Requirement Level 225 to 300 : Character must be above level 55. Requirement Level 300 to 375 : Character must be above level 65. Requirement Level 375 to 450 : Character must be above level 75. Requirement Level 1 to 450 : Character must be above level 75.
The Alchemist mixes herbs in order to generate potions with a variety of effects. A player can create healing, invisibility, elemental resistance, and mana potions; oils to coat weapons; and much more.
You might haul up some odds and ends from time to time - even including valuable items, some of which may only be caught by fishing. The fish you catch can be eaten on their own to regain health, or they can be used in cooking recipes. The cooked fish will often provide useful effects when eaten.
Mining is an exciting profession used to gather materials for blacksmithing or engineering. However, you don't need those professions to be a miner. You could simply collect resources and sell them to blacksmiths and engineers.
This secondary skill allows you to create various bandages that can be used to help yourself and other players. Physicians create bandages and apply them to other players that are wounded. You must have the First Aid skill to apply a bandage to another player.
Players which are skilled in Engineering can process metal and stone into components which can be used to produce explosives, firearms, targeting scopes, bullets, mechanical dragons, diving helmets, and much more.
The Inscription profession allows its practitioners, called "scribes," to enhance the spells and abilities of players’ characters, such as enhancing a rogue's Backstab ability to deal more damage to stunned targets, or allowing a priest’s Circle of Healing to heal one more target. Scribes can also aid enchanters by permitting them to sell their enchantments directly on the Auction House, or help other characters by creating enhancing scrolls like Scroll of Strength.
Jewelcrafters learn the art of creating beautiful jewelry and trinkets from metals and rare gems.
As a leatherworker, you will create leather and mail armor out of the skins and hide of wild beasts. You can also create armor kits which are single-use items that give a permanent armor or statistic boost to any type of hand, leg, chest, and foot armor.
From Beer-Basted Boar Ribs to Giant Clam Scorcho, there is no recipe too obscure or odd to avoid notice from the Chefs of Azeroth. Food is used in the game to heal players out of combat, so they can get back to fighting as quickly as possible.
Herbalism is an almost essential requirement for alchemy. You're going to find herbs all around the world, so why not get the required skill to take advantage of it? Alchemy allows you to generate all sorts of instant and temporary potions to improve a character's effectiveness. Herbalism makes you able to find the materials to make use of that!
Skinning allows players to gather leather and hides by skinning animals. Leather and hides are used for leatherworking. Leather is also used for some blacksmithing, engineering, and tailoring recipes.
Blacksmiths take metal bars from miners and work them into finely crafted arms and armor. There are many unique weapons and armaments that cannot be found on any of the vendors or monsters in the game, but can only be created by blacksmiths.
Tailoring allows players to cut and weave various pieces of cloth into armor, bags, shirts, and other cloth items. Tailors can create cloth items for cloth wearing classes: Mages, Warlocks, and Priests. Tailors play an especially important role in guilds.
Enchanters use their magical formulae to grant permanent augmentations to weapons, armor and other equipment. Enchanting requires the use of special ingredients that can only be gathered by disenchanting magical items. Using these ingredients, enchanters can make other items more powerful.
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